The first few weeks were about creating proposals for LUMEN to look at so they had an idea of our capabilities. I chose to stick to limited colour palettes on my proposals. Obviously these were short 30 second proposals as the 3 minute animation itself was to be composed of a selection of entries.



The one that was taken forward by LUMEN was "seasonal spirit" they liked the limited colour palette and the emotion behind the idea.
After this was selected, we were taken into a room and asked to decide whether we were all in or wanted to leave this project (as they had liked everyones ideas, some people weren't keen on working in groups and a result left the project). I decided to group up with my housemate and 3 animators she had previously worked with. This was a risky move on my part because they say to never work with people you are close with, to some degree this paid off for me.
Working on this project really helped me establish myself, I am definetly more of a creative mind behind projects as I had a lot of input at the start of the project but very little of the physical result was illustrated by myself. In our group I proposed we limit our colour palette to red green and white so that it was more distinctly our work when it was being projected, as well as this I was the main person to sort out the Google Drive contact point. As the graphic designers are very used to using it as a way of communicating it seemed like a good thing to introduce to the group and it worked well mostly.
My illustrative contribution to the group was relatively small, I made a collection of GIF's from the proposed "seasonal spirit" as originally LUMEN had said they would like them as stills, but I went back and proposed GIF's which they were equally happy with.
We didn't have a great deal of input from LUMEN as we met with the client maybe 3/4 times over the duration, however this wasn't a negative thing. The brief was very clear, the creative decisions made were mostly our own (only occasionally presenting the progress would we get feedback to change aspects). My overall contribution was far greater than my illustration contribution was, as lots of the ideas that went into the final animation were one's from myself that the animators and the graphic designer split between them (such as the couple star gazing, snow angels and a giant christmas themed snake game as well as others). I was happy with the arrangement at first but looking back I wish I had stepped up and asked for more creative contribution as some of the final illustrations were very stiff (the animators having focused more on the movements of the characters, over their design themselves).
I was pleased overall with the project, I feel like my input was important to our overall success, plus it was nice being paid for once as it felt like I had actually been treated like a professional over being a student illustrator.





























